Update build 0.1.3.
The Castle of Souls » Devlog
In this build I mainly reworked the final phase inside the Cathedral and made some tweaks during previous phases:
- Since the cathedral phase seems too easy compared to what I originally planned for that section, I added an oxygen mechanic to reinforce the aesthetic and raise gameplay pacing. Most of the ledges were replaced to match better with the new mechanic and design purposes.
- Add a new type of ledge that will crumble after the player jumps up on another ledge. I want to use them mainly during the Cathedral section, to add more challenge and interact better with the oxygen mechanic
- Fix some collisions and mesh positions in previous sections
- Add two platforms during the first section of the level to break the climbing flow
- Add simple UI to display act progress during gameplay, showing act name and section name
Files
Build 0.1.3.zip 149 MB
Feb 10, 2022
Get The Castle of Souls
The Castle of Souls
Collect the orbs and find the treasure!
Status | Prototype |
Author | Loweski |
Genre | Adventure |
Tags | 3D, Action-Adventure, Singleplayer, Unreal Engine |
Languages | English |
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